#ifndef __FOU_H__
#define __FOU_H__

#include "Piece.h"
#include "FouGL.h"

class Fou : virtual public Piece
{
	private:
		static std::string nom;
	public :
		Fou(Echiquier *, Position, bool);

		~Fou();
		char rendu() const;
		void majAtk();
		void majDeplacements();
		const std::string& toString()const;

		virtual Piece* clone(Echiquier*) const;
};

#endif

